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Jordany
Iturbide

Creative TechnologistQueens, NYC

Started in animal science, picked up a camera, and never stopped blurring the lines. That collision of science, art, and technology became the throughline - from photography and motion design into AR, AI, 3D fabrication, spatial computing, and physical computing.

Queens-based Creative Technologist. Self-taught across disciplines, equally comfortable writing code, running a print farm, soldering a prototype, or compositing a deliverable under deadline. The work is the overlap - where technical skill meets creative problem solving.

Currently

Subtropic Studios

Creative Technologist. Led the Uber x Netflix Squid Game 2 WebAR game to 117K+ players and a Telly Award, after AR campaigns for Spotify, Disney, and Snap.

SPDRBT

Nights go to a live civic-data terminal for NYC: subway, ferries, traffic cameras, and 311 in one interface, on the street via 2,200+ scanned objects, now ported to smart glasses.

Speaking & Advising

Invited to speak to Queens College School of the Arts students on building a freelance career, and serving on advisory panels that shape curriculum for working creatives.

The Work

AR & Experiential

Interactive installations for real spaces. AR mirrors running Snap AR locally for retail events. WebAR experiences scanned off a sticker on a lamppost. Face-tracked effects that respond to expressions in real time. Someone walks up, something happens, no explanation needed.

AI + Traditional Post

Generative AI as a tool, not a replacement. Runway, Flux, Kling for rapid exploration, then After Effects for the compositing and polish. Shipped on real client campaigns with brand guidelines and hard deadlines. The AI generates breadth, the hands deliver precision.

3D Printing & Making

Sneaker planters, NFC-embedded logos, custom milk crates, memorial prints. Collectible spider magnets hidden across NYC with QR codes that unlock WebAR masks and NFC chips that open live city data - 2,200+ scans across 230+ cities so far. The printer runs most nights. Digital ideas become physical objects.

Motion & Viral Moments

Animated stickers and motion graphics. Rotoscoped Bad Bunny frames into GIPHY loops the night they dropped - Bad Bunny used them to promote the same videos on his own Instagram. A Spider-Man set hit 25 million views in days. Spotting the wave and riding it fast.

Spatial & Volumetric

NeRFs, Gaussian Splats, photogrammetry, MoCap. Capturing the real world in 3D and bringing it into the digital one. Scanning sneakers from 242 photos. Recording dance performances as point cloud data. Reconstructing historical structures in AR. The line between physical and digital keeps getting thinner.

Hardware & Physical Computing

Arduino projects, wearable prototypes, FPV drone builds, AI assistants running on smart glasses. When software has to leave the screen and deal with the real world. Sometimes an over-engineered solution to a non-problem. Usually when the most gets learned.

Say Hello

Always down to talk about interesting projects, weird ideas, or anything that mixes disciplines in ways that shouldn't work but might.